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Major update to Texture Packer

Posted by Dr. Burton on October 31, 2011 in Android, Corona, Flash CS5, Game Development, iPad, iPhone, Microsoft, Mobile |

There has been a major update to the Texture Packer software produced by Andreas Löw.  You might recall that I have mentioned Andreas’ software previously to simplify making sprites for your mobile apps. There are 25 new features included in Texture Packer including: New layout of the left side panel allowing easier change of exporter […]

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Getting Started in Game Development

Posted by Dr. Burton on July 8, 2011 in Android, Corona, Education, Flash CS5, Game Development, iPad, iPhone, Java Tutorials, Mobile, Unity3D |

I am regularly asked by many people, especially high school students, what they need to do/learn to get ready to make games.  My advice is don’t wait until your in college to start learning to make games.  Start now!  With hard work, focus, and dedication, you can have your first game published before you leave […]

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Icon Robot

Posted by Dr. Burton on June 23, 2011 in Android, Corona, Flash CS5, Game Development, iPad, iPhone, Microsoft, Mobile |

**UPDATE:  It seems that Icon Robot is no longer available.  If anyone learns of a new location or host for this great tool, please let me know!**   I’ll admit it right now; I am a coder, not a graphics person.  So when I find a tool that saves me even a few minutes of […]

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New tablet the answer for OLPC?

Posted by Dr. Burton on June 15, 2010 in Android, Education, Flash CS5, Microsoft, Mobile |

Marvell’s Mobylize the answer to the OLPC question?

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