Major update to Texture Packer
There has been a major update to the Texture Packer software produced by Andreas Löw. You might recall that I have mentioned Andreas’ software previously to simplify making sprites for your mobile apps.
There are 25 new features included in Texture Packer including:
New layout of the left side panel allowing easier change of exporter
Auto update sprite [...]
Getting Started in Game Development
I am regularly asked by many people, especially high school students, what they need to do/learn to get ready to make games. My advice is don’t wait until your in college to start learning to make games. Start now! With hard work, focus, and dedication, you can have your first game published before you leave [...]
Kwik for Photoshop Makes Mobile App Easy with Corona SDK
Kwik is an Adobe Photoshop plugin that allows you to add animation, videos, sounds, rollover effects, buttons, and much more, all in Photoshop and export the results as a finished mobile app. This product is what the artists have been waiting for! Now they can create the complete app in Photoshop with no coding (though [...]
LevelHelper and SpriteHelper for Corona Game Development
“Wow!” was my first thought when I opened up LevelHelper. After playing with level helper for just a few minutes, I began to get seriously excited about the next sprite based game that I would be making (LevelHelper will be a featured app in my next book on Game Development with Corona). Combined with SpriteHelper, [...]
Texture Packer for Corona
Texture Packer takes your sprites and packs them, with incredible results! It is capable of dramatically reducing your file size and packing more sprites into a single sheet. Texture Packer also will perform trimming, removing excess transparent pixels from the borders of your sprites. If you’re working with sprites for your games, don’t pass up [...]
