Getting Started in Game Development
I am regularly asked by many people, especially high school students, what they need to do/learn to get ready to make games. My advice is don’t wait until your in college to start learning to make games. Start now! With hard work, focus, and dedication, you can have your first game published before you leave [...]
Texture Packer for Corona
Texture Packer takes your sprites and packs them, with incredible results! It is capable of dramatically reducing your file size and packing more sprites into a single sheet. Texture Packer also will perform trimming, removing excess transparent pixels from the borders of your sprites. If you’re working with sprites for your games, don’t pass up [...]
Mobile App Development with Corona Book
Mobile App Development with Corona: Getting started is very near completion. It is now available as an early release purchase through the Books tab at the top of the page..
I have created this book to be used as a textbook, and I will be releasing it as a textbook and a resource book in several [...]
New Book on Corona app development forthcoming
Due to demand, I have undertaken a new project. I have started writing a textbook for ANSCA Mobile’s Corona SDK.
This project started through the creation of tutorials, primarily for my students, but it has received a great deal of attention from around the world. The Corona tutorials are some of the most frequently visited tutorials [...]
Corona App Development – Developing with SQLite Database
The need to be able to access and modify data in any kind of application is critical. As databases are the primary means of storing large quantity of data, any software that is lacking this critical component will quickly be found wanting. As far as skills, being able to use and work with databases [...]
