Kwik for Photoshop Makes Mobile App Easy with Corona SDK
Kwik is an Adobe Photoshop plugin that allows you to add animation, videos, sounds, rollover effects, buttons, and much more, all in Photoshop and export the results as a finished mobile app. This product is what the artists have been waiting for! Now they can create the complete app in Photoshop with no coding (though [...]
LevelHelper and SpriteHelper for Corona Game Development
“Wow!” was my first thought when I opened up LevelHelper. After playing with level helper for just a few minutes, I began to get seriously excited about the next sprite based game that I would be making (LevelHelper will be a featured app in my next book on Game Development with Corona). Combined with SpriteHelper, [...]
Texture Packer for Corona
Texture Packer takes your sprites and packs them, with incredible results! It is capable of dramatically reducing your file size and packing more sprites into a single sheet. Texture Packer also will perform trimming, removing excess transparent pixels from the borders of your sprites. If you’re working with sprites for your games, don’t pass up [...]
Game Creation with Unity – Part 4
In part 1 of this tutorial we started a new Unity 3D project to create a space game with the goal of shooting asteroids.
In part 2, we added the controls to our player/ship so that it can move within the environment as well as the objects that will become our asteroids [...]
Creating Android games with Unity
I’ve had a lot of requests for tutorials on game creation for the Android based phones and tablets. This will be my first (but not last!) tutorial.
I have two, 20 minute videos that take you through the process of creating a simple flight game.
You will need the Unity engine to follow along (http://unity3d.com). While the [...]
