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5 Ways to Make Your App Successful – Response

Posted by Dr. Burton on March 21, 2012 in Android, Corona, Game Development, iPad, iPhone, Kindle Fire, Mobile |

Christina DesMarais has written a nice blog entry on the INC website about what it takes to help your app to really take off. I won’t repeat her suggestions (they are her’s and you can/should read them here: http://www.inc.com/christina-desmarais/5-ways-to-make-your-mobile-app-take-off.html), but I will say that I completely agree. I especially agree with number 3.  I have […]

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Corona App Development – Developing with SQLite Database

Posted by Dr. Burton on February 16, 2011 in Android, Corona, iPad, iPhone, Mobile |

The need to be able to access and modify data in any kind of application is critical. As databases are the primary means of storing large quantity of data, any software that is lacking this critical component will quickly be found wanting. As far as skills, being able to use and work with databases effectively […]

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iOS App Development: Auto Rotation

Posted by Dr. Burton on February 9, 2011 in iPad, iPhone, Mobile |

Auto-rotation is a fairly simple concept to place into your app whether it be for the iPad or iPhone. A few things to consider is what orientations are best for your app.  The Apple reviewers have been known to reject apps that do not support appropriate rotation. For the iPad, the rule of thumb is […]

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iOS App Development: Slider Control

Posted by Dr. Burton on February 2, 2011 in iPad, iPhone, Mobile |

Today we are going to begin looking at using some of the controls available to us in xCode.  The first of these tools is the slider control. Using the slider is very intuitive for most users, but it may require a little programming on your part to get everything to work the way the user […]

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Creating Android games with Unity

Posted by Dr. Burton on December 17, 2010 in Android, Game Development, iPad, iPhone, Mobile, Unity3D |

NOTE: This tutorial was developed using Unity3D V.3. I have not tested it with the latest version of Unity. I hope to create a new version of this tutorial in the near future taking advantage of the latest Unity 3D features. I’ve had a lot of requests for tutorials on game creation for the Android […]

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