6

Corona App Development – Developing with SQLite Database

Posted by Dr. Burton on February 16, 2011 in Android, Corona, iPad, iPhone, Mobile

The need to be able to access and modify data in any kind of application is critical. As databases are the primary means of storing large quantity of data, any software that is lacking this critical component will quickly be found wanting. As far as skills, being able to use and work with databases [...]

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0

iOS App Development: Auto Rotation

Posted by Dr. Burton on February 9, 2011 in iPad, iPhone, Mobile

Auto-rotation is a fairly simple concept to place into your app whether it be for the iPad or iPhone.
A few things to consider is what orientations are best for your app.  The Apple reviewers have been known to reject apps that do not support appropriate rotation.
For the iPad, the rule of thumb is to support [...]

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1

iOS App Development: Slider Control

Posted by Dr. Burton on February 2, 2011 in iPad, iPhone, Mobile

Today we are going to begin looking at using some of the controls available to us in xCode.  The first of these tools is the slider control.
Using the slider is very intuitive for most users, but it may require a little programming on your part to get everything to work the way [...]

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57

Creating Android games with Unity

Posted by Dr. Burton on December 17, 2010 in Android, Game Development, iPad, iPhone, Mobile, Unity3D

I’ve had a lot of requests for tutorials on game creation for the Android based phones and tablets.  This will be my first (but not last!) tutorial.
I have two, 20 minute videos that take you through the process of creating a simple flight game.
You will need the Unity engine to follow along (http://unity3d.com).  While the [...]

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0

iPhone and iPad Development: Hello World

Posted by Dr. Burton on October 7, 2010 in iPad, iPhone, Mobile

Lesson 3:  Hello World
In teaching programming, it is traditional to begin with a ‘Hello World’ program to help get us familiar with the programming environment with which we will be working.
For this lesson I am going to use the iPad for the frame of reference in creating this application.
First, open Xcode and select Create a [...]

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