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iPhone and iPad Development: Hello World

Posted by Dr. Burton on October 7, 2010 in iPad, iPhone, Mobile

Lesson 3:  Hello World
In teaching programming, it is traditional to begin with a ‘Hello World’ program to help get us familiar with the programming environment with which we will be working.
For this lesson I am going to use the iPad for the frame of reference in creating this application.
First, open Xcode and select Create a [...]

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The Future of Learning: MOOC vs Private vs Traditional Education

Posted by Dr. Burton on October 4, 2010 in Android, Corona, Education, iPad, iPhone, Mobile

This is an idea I have had for a long time (since my wife and I started Burton’s Garden of Schools 20 years ago):
Create a venue that would allow people to learn to develop their knowledge and skills, for free or a low cost.
MOOC
I read in the Chronicle of Higher Learning that a few universities [...]

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Developing iPhone/iPad/Android applications with Corona: Orientation Change

Posted by Dr. Burton on July 13, 2010 in Android, Corona, iPad, iPhone, Mobile

In this final “Hello World” with Corona, we will look at how to allow for orientation change in our app.
First, please recognize that this is for a general rotation.  Seldom will this be sufficient to handle all rotation needs of your app.  You will usually need to code in the screen size and where you [...]

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Developing iPhone/iPad/Android Apps with Corona: Adding Sound Effects

Posted by Dr. Burton on July 9, 2010 in Android, Corona, iPad, iPhone, Mobile

What’s a game without sound?  Sound and music can turn a boring humdrum game or movie into a riveting adventure, if done correctly!
In this tutorial we are going to show the process to add a sound effect to a Corona app.
When working with Corona, you are encouraged to use the CAF file type for your [...]

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Developing iPhone/iPad/Android Games with Corona: Working with Buttons

Posted by Dr. Burton on June 21, 2010 in Android, Corona, iPad, iPhone, Mobile

We are going to combine a few things with this lesson:

First, we will learn about creating an object that can be interacted with

Second, how to set the location of an object

Third, we will add an event listener to the object so that we can interact with the app

And last, we will look at the Relaunch [...]

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