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Update on Game Development Fundamentals with Amazon Lumberyard

Posted by Dr. Burton on April 28, 2017 in Amazon Lumberyard, Education, Game Development, Lua, Lumberyard |

Game Development Fundamentals with Amazon Lumberyard will available soon! Early this year we provided an early release copy of the textbook to a small group of students.  We received some very valuable feedback on how to make the textbook even better, especially in how we approach teaching Blender. As we were completing the changes, Dr. […]

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8 Game Engines for your Next Project

Posted by Dr. Burton on March 27, 2016 in Corona, Game Development, Lumberyard, Mobile, Unity3D |

So you want to make that killer game ?!  If you want to jump into making the game, then you don’t want to spend time writing the engine (rendering, physics, sound, etc).  Here are a few top picks in game engines: Cocos2D Cocos2D is an open source (free) engine (LGPL MIT license) available for developing […]

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Mobile Game Engines for iPhone, iPad, Android and Desktop

Posted by Dr. Burton on June 16, 2010 in Android, Corona, Game Development, iPad, iPhone, Kindle Fire, Lumberyard, Mobile, Unity3D |

So you want to make that killer game ?!  If you want to jump into making the game, then you don’t want to spend time writing the engine (rendering, physics, sound, etc).  Here are a few top picks in game engines: Cocos2D Cocos2D is an open source (free) engine (LGPL MIT license) available for developing […]

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