Creating Isometric Games with Corona SDK

Creating Isometric Games with Corona SDK

In Development
Expected Release: Spring/Summer 2017

Price: $9.99
ISBN: 978-1-937336-08-0

 

Table of Contents

Chapter 1: Game Design & Development

Telling your Story
Game Design Document
Sample Game
Vocabulary
2D + 3D = 2.5D?
Game Design Document
Configure Corona

Chapter 2 Isometric Basics

Concepts covered in this chapter include:
Creating an Isometric Environment
Computing Position In An Isometric Environment
Handling Physics in Isometric
Going to a location
Z-Order of Objects

Chapter 3 Isometric Art

Isometric Art
Scale
Tiles
Environment
Sprites

Chapter 4 Creating Maps
Chapter 5 Loading Maps in Corona
Chapter 6  Isometric Game Play

Moving the Map
Interacting with Objects
Building and timers
Combat
Save and Load

Chapter 7 Pulling it All together

 

Chapter 8 Publishing

 

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