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Developing iPhone/iPad/Android applications with Corona: Orientation Change

Posted by Dr. Burton on July 13, 2010 in Android, Corona, iPad, iPhone, Mobile |

In this final “Hello World” with Corona, we will look at how to allow for orientation change in our app. First, please recognize that this is for a general rotation.  Seldom will this be sufficient to handle all rotation needs of your app.  You will usually need to code in the screen size and where […]

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Developing iPhone/iPad/Android Games with Corona: Creating Animations

Posted by Dr. Burton on July 8, 2010 in Android, Corona, iPad, iPhone, Mobile |

In this demonstration, we will take our existing Hello World project and add some animation. To get started, we have the existing code: local textObj = display.newText(“Hello World!”, 50, 50, nil, 24) textObj:setTextColor( 255, 255, 255) local mybutton = display.newImage( “button.png” ) mybutton.x = display.contentWidth/2 mybutton.y = display.contentHeight-75 local h = textObj.height local w = […]

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iPhone & iPad Tutorial: Working With Buttons

Posted by Dr. Burton on June 10, 2010 in iPad, iPhone, Mobile |

Lesson 4: Let’s go the next step after our little ‘hello world’ demonstration of coding for the iPhone/iPad. In this tutorial, we are going to provide an example of the M-V-C (Model, View, Controller) process of creating an app for the iPhone or the iPad. Model To get started we need to create our model.  […]

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iPhone and iPad Tutorial: a few things to consider before developing your app

Posted by Dr. Burton on June 10, 2010 in iPad, iPhone, Mobile |

Before you dive to deep in developing for the iPhone, iPod Touch, or the iPad, you do need to take a few minutes to consider the environment for which you  are developing.  I have put a short tutorial together so that you can see all of these things in one place. [tubepress video=”FsuI7pAhLXE”] Based on […]

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